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SECTION 03
RECOVERED FIELD EVIDENCE

The game is
already alive.

XenoEtiquette has been tested with real players, at real events, with real reactions. This is not a promise — it is a record.

FIELD VERIFIED
53+
Playtest Sessions
6
Major Public Events
~836 MIN
Tracked Playtime
—
Registered Playtesters
FIELD RECORDING — PLAYTEST REACTION TRAILER
Recovered audiovisual evidence
EVIDENCE FILE #AV-001
Real players. Real reactions. Real confusion.
Watch playtesters experience XenoEtiquette for the first time at Aalto Media Demo Day and Games First 2026 by Supercell.
From alien etiquette and social deduction to frantic communication and “panic diplomacy,” players shared their thoughts on what makes the game unique.
Thank you to everyone who stopped by, played the game, and helped shape its future. 👽
EXTERNAL VALIDATION

Industry Recognition

Espoo Game LAB
RECOGNITION
Espoo Game Lab 2026
2ND OVERALLBEST PITCHMOST FUN

Finished 2nd overall and received Best Pitch and Most Fun recognitions during the accelerator finale.

Games First 26 by Supercell
SHOWCASE
Games First by Supercell 2026

Selected for the Demo Showcase and presented XenoEtiquette to players and industry professionals.

FIELD REPORT
Pocket Gamer Connects Nordics 2026

Showcased XenoEtiquette at the Big Indie Zone, gathered feedback from players and industry professionals, pitched to seven judges at the Big Indie Pitch, and attended our first publisher meeting as a team.

Field data
  • 30play sessions
  • 61players
  • 436minutes of gameplay
Big Indie PitchBig Indie ZonePublisher Speed MatchFinnish Games Week 2026
PARTICIPANT TESTIMONIES — CLASSIFIED FIELD REPORTS
Playtest booth with XenoEtiquette flyer at Games First 2026 by Supercell
Games First 2026 by Supercell
FIELD AGENT
SUBJ-047
A fresh take on social deduction and communication. The concept feels unique, and figuring things out together is incredibly rewarding. I would absolutely like to play the full version and add it to my wishlist.
— Lasse M. (Remedy Entertainment Plc)
Mission Protocol demo walkthrough at a gaming event
Games First 2026 by Supercell
MISSION CONTROL
SUBJ-091
The game looks very different, and the game design is very interesting. It feels like a great party game that people can enjoy together with friends. What attracted me the most was the game's art direction and creativity. I'm looking forward to learning more about it and playing it with other people.
— Patrick N. (CEO of Dawn of game studio)
Playtest session reviewing XenoEtiquette materials in the media lab
Aalto Demo Day 2026
MISSION CONTROL
SUBJ-023
Piecing together who someone is, what they like, and how to navigate the situation is incredibly fun. I love the feeling of panic diplomacy and trying to find the right answer under pressure.
— Anonymous — Demo Participant
University demo day playtest session with multiple participants
Aalto Demo Day 2026
FIELD AGENT
SUBJ-112
I've been waiting for a game like this ever since Keep Talking and Nobody Explodes. The perfect mix of communication, teamwork, and chaos.
— Anton H. (Game & Level Design Merc.)
PHOTOGRAPHIC EVIDENCE — BUREAU FILES
Field Cockpit — Simulation Environment
EVIDENCE FILE #001
Field Cockpit — Simulation Environment
First Contact Zone — Survey Data
EVIDENCE FILE #002
First Contact Zone — Survey Data
Subject Reference — Species Documentation
EVIDENCE FILE #003
Subject Reference — Species Documentation
★
BUREAU VERIFICATION — ALL EVIDENCE AUTHENTICATED
All testimonies, statistics, and photographic evidence were collected from real playtests conducted 2026. No content is fabricated or simulated.