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SECTION 05
OPERATION LOG — ACTIVE

Development
Timeline.

From game jam prototype to full development. Every milestone documented, every decision recorded.

OPERATION PROGRESS — ACTIVE
75% COMPLETE
9 OF 12 MILESTONES
COMPLETED (9)
IN PROGRESS (1)
UPCOMING (2)
COMPLETED
Game Jam Origin
02.2026

XenoEtiquette was born at a game jam — an asymmetric co-op concept about alien communication that immediately revealed its comedic potential. It all started with 7 of us in the room. And one ancient anomaly.

  • Niklas MalinenLead Programmer
  • Lassi VapaakallioSenior Game Designer
  • Soham SenGame Designer
  • Fiona KeilArt Direction, 2D Artist
  • Elena Chebannaya3D Artist, UI Designer
  • Leo KrechmerProducer
  • Mariia MakushinaMarketing & Business
  • OpabiniaAncient Diplomatic Anomaly
ORIGIN
ORIGIN
COMPLETED
Espoo Game Lab (EGL)
03.2026

Selected for Espoo Game Lab (EGL), a Finnish game development accelerator, giving the team structured support to validate and develop the concept further. What started as 7 people at a game jam was now a focused core team of 3 — plus one ancient anomaly.

  • Fiona KeilArtist & Co-Designer
  • Niklas MalinenLead Programmer & Co-Designer
  • Mariia MakushinaMarketing & Partnerships
  • OpabiniaAncient Diplomatic Anomaly
ACCELERATOR
ACCELERATOR
COMPLETED
EGL Gate 1
04.2026

The first concept prototype.

GATE 1
GATE 1
COMPLETED
EGL Gate 2
05.2026

The first fully playable prototype, expanding on the concept with complete asymmetric roles, alien species, and communication mechanics. Our party just got a new character — we're excited to welcome Miro Aurela to the team as our new Producer & Co-Designer!

  • Miro AurelaProducer & Co-Designer
GATE 2
GATE 2
COMPLETED
Media Demo Day at Aalto
06.2026

XenoEtiquette was showcased at Media Demo Day, receiving its first attention and player feedback from a public audience.

PUBLIC DEMO
PUBLIC DEMO
COMPLETED
Games First by Supercell
06.2026

Had a Demo corner at Games First by Supercell — receiving its first attention and player feedback from a public audience.

INDUSTRY
INDUSTRY
COMPLETED
EGL Gate 3
06.2026

An improved playable prototype incorporating feedback from playtesting, refining mechanics, puzzle balance, and the co-op communication experience. We finished 2nd overall among 10 teams and received two special recognitions:

  • Best Pitch
  • Most Fun
GATE 3
GATE 3
TEAM
TEAM
IN PROGRESS
Playtest Registration
06.2026 — Current

Opening registration for the first structured playtest. The Bureau is now accepting civilian field observer applications.

CURRENTLY IN PROGRESS
ACTIVE
ACTIVE
COMPLETED
YouTube Channel Launched
08.2026

The Bureau has officially opened a new broadcast channel. Development logs, field observations, playtest evidence, and other transmissions from the XenoEtiquette programme are now being documented on YouTube — https://www.youtube.com/@XenoetiquetteGame

📡 TRANSMISSION ACTIVE
BROADCAST
BROADCAST
COMPLETED
IGDA Helsinki August Meetup
08.2026

XenoEtiquette headed to the IGDA Helsinki August Meetup, supported by Supercell — our very first IGDA Helsinki event!

We decided to make our debut count: we applied for the Demo Corner for the very first time — and got a spot. 👽🎮

📋 Official playtest statistics:

🎮 6 main game playtests 🕹️ 1 mini web game playtest 👥 15 players in total ✨ 14 first-time recruits 🔁 1 returning human who had previously encountered XenoEtiquette at Aalto Demo Day

New Bureau hypothesis unlocked: XenoEtiquette might have some serious potential as a game for groups. 👀

We also heard something particularly important several times throughout the evening: players found the concept unique.

MEETUP
MEETUP
UPCOMING
Steam Wishlist Campaign
2026 — Upcoming

Steam page launch and wishlist campaign to build the pre-launch audience before the game's release.

CAMPAIGN
UPCOMING
Launch
TBD — 2026/2027

XenoEtiquette launches on Steam. Earth's cultural orientation programme begins in earnest.

LAUNCH